Weapon Analysis
PISTOLS
- PP7 (can be upgraded into Golden PP7 by achieving GOLD status in Paris Prelude). CLIP: 7, DAMAGE: LOW, TYPE: BULLETS, MODE: SEMI, ALTERNATE MODE: SILENCED (QUIETER, BUT LESS DAMAGE).
- P2K (can be upgraded into Golden P2K by achieving GOLD status in Pheonix Fire). CLIP: 16, DAMAGE: LOW, TYPE: BULLETS, MODE: SEMI, ALTERNATE MODE: SILENCED (QUIETER, BUT LESS DAMAGE).
- RAPTOR (cannot be upgraded). CLIP: 9, DAMAGE: MED, TYPE: BULLETS, MODE: SEMI, ALTERNATE MODE: SEMI (WITH LASER SIGHT).
- RAPTOR.50 (cannot be upgraded). CLIP: 7, DAMAGE: MED/HIGH, TYPE: CANNON BULLETS, MODE: SEMI, NO ALTERNATE MODE.
- K40 (cannot be upgraded). CLIP: 18, DAMAGE: LOW/MED, TYPE: BULLETS, MODE: SEMI, ALTERNATE MODE: BURST (3 SHOTS AT A TIME IF BUTTON IS HELD DOWN).
- K80 (cannot be upgraded). CLIP: 18, DAMAGE: MED (when fired continuously), TYPE: BULLETS, MODE: AUTO, NO ALTERNATE MODE.
- GOLDEN GUN (cannot be upgraded). CLIP: 1, DAMAGE: 1-HIT KILL, TYPE: GOLDEN BULLETS, MODE: SINGLE, NO ALTERNATE MODE.
EXTRA: THE PHEONIX TEAM CAN HOLD DUAL K40's AND K80's, BUT THE ALTERNATE MODE CANNOT BE USED.
SNIPERS
- TACTICAL SNIPER RIFLE (can be upgraded by achieving GOLD status in Double Cross). CLIP: 5, DAMAGE: VERY HIGH, TYPE: BULLETS, MODE: SINGLE, ALTERNATE MODE: ARMOUR PIERCING (CHAIN REACTION MISSION ONLY).
- COVERT SNIPER (cannot be upgraded). CLIP: 5, DAMAGE: HIGH, TYPE: BULLETS, MODE: SINGLE, NO ALTERNATE MODE.
- DELTA REPEATER (cannot be upgraded). CLIP: 3, DAMAGE: HIGH, TYPE: CROSSBOW BOLTS, MODE: SINGLE, NO ALTERNATE. (NOTE: ONLY A CLOSE-RANGE WEAPON).
EXPLOSIVES
- AT-420 SENTINEL (cannot be upgraded). CLIP: 4, DAMAGE: HIGH, TYPE: REMOTE CONTROLLED ROCKETS, MODE: GUIDED, ALTERNATE MODE: UNGUIDED.
- AT-600 SCORPION (cannot be upgraded). CLIP: 4, DAMAGE: HIGH, TYPE: HEATSEEKING ROCKETS, MODE: HEATSEEKER, ALTERNATE MODE: UNGUIDED.
- SATCHEL CHARGE (cannot be upgraded). CLIP: 1, DAMAGE: HIGH, TYPE: TIMED BOMB, MODE: 5 SECONDS, ALTERNATE MODES: 10 SECONDS, 15, ... 30.
- FRAG GRENADE (cannot be upgraded). CLIP:1, DAMAGE: HIGH, TYPE: FRAG GRENADE, MODE:GRENADE, NO ALTERNATE MODE.
- SMOKE GRENADE (cannot be upgraded). CLIP: 1, DAMAGE: NONE, TYPE: SMOKE GRENADE, MODE: GRENADE, NO ALTERNATE MODE.
- STUN GRENADE (cannot be upgraded). CLIP: 1, DAMAGE: NONE, TYPE: STUN GRENADE, MODE: GRENADE, NO ALTERNATE MODE.
- LASER TRIPBOMB (cannot be upgraded). CLIP: 1, DAMAGE: MED/HIGH, TYPE: TRIPBOMB, MODE: TRIPBOMB, NO ALTERNATE MODE.
- REMOTE MINE (cannot be upgraded). CLIP: 1, DAMAGE: MED, TYPE: REMOTE GRENADE, MODE: GRENADE, ALTERNATE MODE: DETONATE.
- MILITEK MGL (cannot be upgraded). CLIP: 6, DAMAGE: MED/HIGH, TYPE: GRENADE LAUNCHER, MODE: GRENADE, ALTERNATE MODE: DELAY.
- AIMS 20 (2ND MODE) (cannot be upgraded). CLIP: 6, DAMAGE: MED, TYPE: GRENADE LAUNCHER (VERY QUICK), MODE: GRENADE, ALTERNATE MODE: BURST - SEE BELOW.
AUTOMATICS (MACHINE GUNS)
- SG5 (cannot be upgraded). CLIP: 30, DAMAGE: MED (WHEN FIRED CONTINUOUSLY), TYPE: BULLETS, MODE: AUTO, ALTERNATE MODE: BURST (3 BULLETS AT A TIME OF BUTTON IS HELD DOWN).
- SG5 (COVERT) (cannot be upgraded). CLIP: 30, DAMAGE: LOW/MED, TYPE: BULLETS, MODE: BURST, ALTERNATE MODE: SEMI.
- AIMS-20 (1ST MODE) (cannot be upgraded). CLIP: 30, DAMAGE: MED, TYPE: HIGH-TECH BULLETS, MODE: BURST, ALTERNATE MODE: GRENADE (SEE ABOVE).
- M9K (cannot be upgraded). CLIP: 21, DAMAGE: MED, TYPE: BULLETS, MODE: SILENCED + BURST, ALTERNATE MODE: BURST.
OTHER
- AUTO 12 (cannot be upgraded). CLIP: 8, DAMAGE: HIGH (AT CLOSE RANGE), TYPE: SHOTGUN SHELLS, MODE: PUMP, ALTERNATE MODE: AUTO.
- PHEONIX SAMURAI (cannot be upgraded). CLIP: 100%, DAMAGE: HIGH, TYPE: LASER (INFINITE AMMUNITION BUT NEEDS TIME TO RECHARGE), MODE: BEAM, ALTERNATE MODE: OVERCHARGE (WAIT FOR IT TO CHARGE UP, THEN AN EXPLOSIVE LASER BEAM IS FIRED).
- PHEONIX RONIN (cannot be upgraded). CLIP: INFINITE, DAMAGE: LOW/MED, TYPE: MINIGUN ROUNDS, MODE: DEPLOY (DEPLOYS AS A TURRET), ALTERNATE MODE: ACTIVATE (CONTROL YOURSELF). Note: the Pheonix Ronin counts as a gadget in Multiplayer, so you must press up/down to cycle to it.